Version 48, changed by stevenw. 04/12/2006. Show version history
ALT Spring Conference 2006 in association with ILTA and SURF | April 6th and 7th 2006 |
Emerging technologies and the ‘Net Generation’ (Information for NetGen participants, Net Generation Overview & Net generation - resources)
Who are the so called ‘Net Generation’? What do current technological developments afford in terms of new approaches to learning? Key themes to be explored include: the evidence for next generation learners; the rise of social software and peer to peer learning; the semantic web and emerging architectures.
Digital games: play and simulation (Digital games - resources)
What is the potential contribution of digital games in relation to learner engagement and motivation? What challenges do they present to existing pedagogies? Key themes to be explored include: games technology as an educational medium for the digitally adept generation; cultural and institutional barriers to implementing new approaches to learning; community and collaboration in games play.
Tools for lifelong learning: identity, movement and standards (Lifelong learning - resources)
Within the global information society, how realistic are claims that technology is being used to shift educational boundaries? What tools and practices are influencing learner flexibility and mobility? Key themes to be explored include: ongoing developments in tools for lifelong learning; the challenges for quality assurance posed by the rise of International degrees; and the tensions between standardisation and innovation.
Conference photos: http://www.flickr.com/photos/tags/alt200604netgeneration
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