Version 14, changed by stevenw. 04/03/2006. Show version history
Suggested reading:
Digiplay: research into computer games and the industry they are part of
http://www.digiplay.org.uk/index2.php
The Digiplay Initiative a broad-ranging project looking at computer games, gamers and the gaming industry. It is made up of researchers from the ESRC Centre for Research on Innovation and Competition (CRIC) at the University of Manchester and The Department of Psychology at the University of Central Lancashire (UCLAN) in the UK.
Marc Prensky: talk at SURF Onderwijsdagen 2005, Utrecht
http://www.surfnet.nl/bijeenkomsten/owd2005/prensky/
Enagage me or enrage me.
London Knowledge Lab projects
Making Games: Developing games authoring software for educational and creative use:
http://www.lkl.ac.uk/research/pelletier.html
Digital Technology, Learning and 'Game Formats' - computer games, motivation and gender in learning contexts :
http://www.lkl.ac.uk/research/carr.html
Highlights from the third theme of the Innovating e-Learning Conference 2006: